Try to pull it yourself and you'll see that you need some help. Use the switch on the right to drop the backup power generator. Then head on inside.Ĭlimb to the very top of the tower, and enter the crane compartment. Outside, show the photo of your grandpa to the security camera to open the door. Repeat this process three times to get photographs of Luma, the photographer, and… grandpa!? Exit the house. Then place it in the basin of chemicals to expose it. Use the lever on the right of this room to print out a photo. With that done, pour in the bottles shown above (as denoted by the symbols in the basin). The solution can be seen above (you just need to put the yellow strip on the rightmost bottle). You now have the slightly tricky job of putting the chemical labels back on the bottles. You can press the bottom button to reset the lights. There are lots of combinations, but this one worked for us: A - A - A - Right Lock - C - B - Left Lock - C - C - C. Look at the panel on the wall - our goal is to turn all the lights red, to make a dark room. Talk to the owner, and then go into the backroom. Take it up to the higher walkway and follow it along to the next screen. If you got it right, a staircase will appear from the ground. You now need to rotate the three discs on the floor to match the colourful diagram - like above. Here's the solution.īack outside, look at the small panel on the wall. In the mayor's basement, you need to place the cogs on the wall to get the power going again. Finally, sit on the antenna to enter the city. Press the button to the right of the guard tower to pull the antenna back. Grab the winch and connect it to the TV antenna. You'll turn the power back on, and get a lemon for your trouble. You'll need to spin the lemons to make all the connections. For each lemon, you need to pierce it with both a positive (+) and negative (-) connector. Place the wiring diagram on the connectors. Inside is a wiring diagram - pop that in your pocket. Hit the buttons in the order, shown above. You'll be lifted up to the gate to Lumino City. Open up your bag and drag the stick to the bell. That's where we come in, with a complete walkthrough to this charming little point and click adventure. If you want to enter the city and track down your kidnapped grandpa, you're going to need to solve a number of tricky head scratchers. This means that the game’s unbalanced difficulty level has the potential to turn some players off the experience (stick with it though).Lumino City is an adorable papercraft world, filled with puzzles and conundrums. Some of Lumino City’s puzzles are simple but others are painfully mind bending, even early on in the experience. Gameplay-wise, the player navigates through a series of pre-rendered screens picking up items, moving around beautiful architecture and solving puzzles. In fact, Lumino City’s visuals are actually based on real world models (check out the above video), giving them an additional level of charm few iOS games - or video games in general - feature. At first glance, the game’s visual aesthetic also has a lot in common with LittleBigPlanet, though gameplay wise the experience the game offers couldn’t be farther from that particular platforming title. Lumino City’s world is made of cardboard, felt and other real world objects, giving it a delightfully tactile look, one that’s very reminiscent of PlayStation Vita and PlayStation 4 titles, Tearaway and Tearaway: Unfolded. While the game initially sounds like standard video game fare, Lumino City’s aesthetic and gameplay certainly are not. Her grandfather has gone missing and it’s up to you to figure out what happened. In Lumino City, you play as a young girl named Lumi.
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